Ok, so this week we're gonna be doing stopmotion/CGI model work stuff, so we've got to draw up designs for different models, one for a puppet, one for a digital rig. This, of course, is fairly irrelevant to the main animatic project, but still, probably good exercise for thinking about forms of animation outside of 2D.
Here's the first sketches for the armature for Sophia as a stop motion character:
Here's the first sketches for the armature for Sophia as a stop motion character:
We were advised to reduce any secondary action elements of our designs, so this version of Sophia is missing the big hair thingies and the hoodie tied around her waist, just to save me some time worrying about that.